class
cSPSpaceAssetDataOTDB
Base classes
- class cSPAssetDataOTDB
Constructors, destructors, conversion operators
Public functions
-
auto GetPlanetRecord() -> Simulator::
cPlanetRecord* virtual - auto SetIsPlayable(bool isPlayable) -> void virtual
-
auto SetSubtype(uint32_
t subtype) -> void virtual - auto funcC4h() -> void virtual