class
cTerrainShaderMgr
Public static functions
- static auto Get() -> cTerrainShaderMgr*
Constructors, destructors, conversion operators
- ~cTerrainShaderMgr() virtual
Public functions
-
auto GetMaterial(TerrainMaterialIndex index) -> Graphics::
Material*
Public variables
- bool mInitialized
- bool field_5
- int mDebugTextureIndex
-
Graphics::
Material* mpTerrainBrushTestVisualizerMaterial -
Graphics::
Material* mpTerrainBrushGaussianMaterial -
Graphics::
Material* mpTerrainBrushGaussianGlobalMaterial -
Graphics::
Material* mpTerrainBrushGaussianLevelMaterial -
Graphics::
Material* mpTerrainBrushGaussianLevelGlobalMaterial -
Graphics::
Material* mpTerrainBrushGaussianFilterMaterial -
Graphics::
Material* mpTerrainBrushGaussianFilterErosionMaterial -
Graphics::
Material* mpTerrainBrushPassThruMaterial -
Graphics::
Material* mpTerrainBrushTextureMaterial -
Graphics::
Material* mpTerrainBrushTextureLevelMaterial -
Graphics::
Material* mpTerrainBrushTextureAboveMaterial -
Graphics::
Material* mpTerrainBrushTextureBeachMaterial -
Graphics::
Material* mpTerrainBrushTextureCliffMaterial -
Graphics::
Material* mpTerrainBrushTextureDecalMaterial -
Graphics::
Material* mpTerrainBrushCubemapMaterial -
Graphics::
Material* mpTerrainBrushCubemapLevelMaterial -
Graphics::
Material* mpTerrainBrushConvertTo16BitPackedMaterial -
Graphics::
Material* mpTerrainBrushCopyMaterial -
Graphics::
Material* mpTerrainBrushTextureAbsoluteMaxMaterial -
Graphics::
Material* mpTerrainBrushTextureAbsoluteMinMaterial -
Graphics::
Material* mTerrainMaterials - Indexed with TerrainMaterialIndices.
- int field_88
- int field_8C
- int field_90
- int field_94
- int field_98