Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

UI::TiledScrollPanel class
#include <Spore ModAPI/Spore/UI/TiledScrollPanel.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Constructors, destructors, conversion operators

~TiledScrollPanel() virtual

Public functions

auto func04h(int, int) -> bool virtual

Public variables

ObjectPtr field_4
ObjectPtr field_8
ResourceKey mLayoutName
eastl::vector<eastl::intrusive_ptr<DefaultRefCounted>> field_18
int field_2C
eastl::vector<int> field_30
float field_44
float field_48
float field_4C
float field_50
float field_54
float field_58
int field_5C
int field_60
int field_64
int field_68
int field_6C
Tab / T to search, Esc to close
21864 symbols (2626.9 kB)

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.