UI namespace
Namespaces
- namespace GameSettings
Classes
- class cHintManager
- class CivCommCursorAttachment
- Class that controls the rollover that shows the relations with another civilization.
- class cLayerManager
- class cSPUILayeredObject
- class cSPUITextZoom
- class cUINewProgressBar
- class CursorAttachment
- Used to create mouse rollovers (like "tooltips").
- class EditorNamePanel
- class GlobalUI
- class GlobalUIUnkBase1
- class GlobalUIUnkBase2
- class IHintConditioner
- class ITokenTranslator
- class Minimap
- class ScrollFrameVertical
- class SpaceGameUI
- User interface for the Space game. The main SPUI is
0x1e453b88.spui
- class SpaceToolPanelUI
- A class that represents one of the panels that contain multiple tools in the space tool palette.
- class TiledScrollPanel
Functions
- ASSERT_SIZE(CivCommCursorAttachment, 0x100)
- ASSERT_SIZE(cSPUILayeredObject, 0x7C)
- ASSERT_SIZE(cSPUITextZoom, 0x78)
- auto Addresses(cSPUITextZoom) -> namespace
- ASSERT_SIZE(cUINewProgressBar, 0x38)
- ASSERT_SIZE(CursorAttachment, 0x78)
- ASSERT_SIZE(EditorNamePanel, 0x38)
- auto Addresses(EditorNamePanel) -> namespace
- auto Addresses(GameSettings) -> namespace
- auto Addresses(cHintManager) -> namespace
- ASSERT_SIZE(cLayerManager, 0x98)
- auto Addresses(cLayerManager) -> namespace
- ASSERT_SIZE(Minimap, 0x9A8)
- auto Addresses(ScrollFrameVertical) -> namespace
- ASSERT_SIZE(SpaceGameUI, 0x6AC)
- auto Addresses(SpaceGameUI) -> namespace
- ASSERT_SIZE(TiledScrollPanel, 0x70)
Function documentation
UI:: ASSERT_SIZE(CivCommCursorAttachment,
0x100)
UI:: ASSERT_SIZE(cSPUILayeredObject,
0x7C)
UI:: ASSERT_SIZE(cSPUITextZoom,
0x78)
UI:: ASSERT_SIZE(cUINewProgressBar,
0x38)
UI:: ASSERT_SIZE(CursorAttachment,
0x78)
UI:: ASSERT_SIZE(EditorNamePanel,
0x38)
UI:: ASSERT_SIZE(cLayerManager,
0x98)
UI:: ASSERT_SIZE(Minimap,
0x9A8)
#include <Spore ModAPI/Spore/UI/Minimap.h>
UI:: ASSERT_SIZE(SpaceGameUI,
0x6AC)
UI:: ASSERT_SIZE(TiledScrollPanel,
0x70)