Spore ModAPI SDK for creating C++ mods for Spore
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Anim::CreatureBlock struct
#include <Spore ModAPI/Spore/Anim/CreatureBlock.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public variables

Public types

struct Capabilities
struct Deforms
enum CapFlags { kCapFlagRoot = 1, kCapFlagLimb = 2, kCapFlagFoot = 4, kCapFlagSpine = 8, kCapFlagPseudoFoot = 0x10, kCapFlagMouth = 0x20, kCapFlagGrasper = 0x40, kCapFlagNoStretch = 0x80 }

Constructors, destructors, conversion operators

ASSERT_SIZE(Capabilities, 0xA8)

Public variables

char name
uint32_t instanceID
uint32_t groupID
Vector3 bboxCenter
Quaternion orientation
Quaternion field_128
Vector3 bboxDirection
Vector3 position
Capabilities capabilities
int blockIndex
The index within the block vector.
int parentIndex
The index of the parent of this block within the block vector, -1 if no parent.
int symmetricIndex
int field_204
int field_208
int field_20C
int field_210
CreatureBlock* pParent
CreatureBlock* field_218
int blockID
A number that identifies this block when referenced from other blocks.
char cal3DBoneName
Vector3 cal3DOrigin
Vector3 effectsOrigin
int submeshIndex
bool isLeftHanded
float field_344
bool field_370
bool field_371
float field_374
float scale
float field_37C
Deforms deforms
uint32_t soundIDFoot
uint32_t soundIDMouth
bool field_42C
int field_430
Vector3 field_434
int field_440
int field_444
Vector3 field_448
float field_454
Vector3 field_458
int field_464
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