template<>
Simulator::SerializationTypes::SerializedType<ResourceKey> struct

Public static functions

static auto Read(ISerializerReadStream* stream, ResourceKey* dst) -> bool
static auto Write(ISerializerWriteStream* stream, ResourceKey* src) -> bool
static auto ReadText(const eastl::string& str, ResourceKey* dst) -> void
static auto WriteText(char* buf, ResourceKey* src) -> void