Spore ModAPI/Spore/Simulator/SerializationTypes.h file

Namespaces

namespace Simulator
namespace Simulator::SerializationTypes

Classes

template<typename T>
struct Simulator::SerializationTypes::SerializedType
template<class T>
struct Simulator::SerializationTypes::SerializedType<eastl::intrusive_ptr<T>>
template<>
struct Simulator::SerializationTypes::SerializedType<bool>
template<>
struct Simulator::SerializationTypes::SerializedType<int>
template<>
struct Simulator::SerializationTypes::SerializedType<uint32_t>
template<>
struct Simulator::SerializationTypes::SerializedType<float>
template<>
struct Simulator::SerializationTypes::SerializedType<eastl::string>
template<>
struct Simulator::SerializationTypes::SerializedType<eastl::string16>
template<>
struct Simulator::SerializationTypes::SerializedType<ResourceKey>
template<typename T>
struct Simulator::SerializationTypes::SerializedType<eastl::vector<T>>
template<typename T>
struct Simulator::SerializationTypes::SerializedType<eastl::set<T>>
template<typename Key, typename Value>
struct Simulator::SerializationTypes::SerializedType<eastl::map<Key, Value>>
template<typename T>
struct Simulator::SerializationTypes::SerializedType<eastl::hash_set<T>>
template<typename Key, typename Value>
struct Simulator::SerializationTypes::SerializedType<eastl::hash_map<Key, Value>>
template<>
struct Simulator::SerializationTypes::SerializationTypes::SerializedType<ColorRGB>
template<>
struct Simulator::SerializationTypes::SerializationTypes::SerializedType<ColorRGBA>

Defines

#define SimAttribute_(className, field, index, T)
#define SimAttribute(className, field, index)