template<>
Simulator::SerializationTypes::SerializedType<float> struct

Public static functions

static auto Read(ISerializerReadStream* stream, float* dst) -> bool
static auto Write(ISerializerWriteStream* stream, float* src) -> bool
static auto ReadText(const eastl::string& str, float* dst) -> void
static auto WriteText(char* buf, float* src) -> void