template<>
Simulator::SerializationTypes::SerializedType<uint32_t> struct

Contents

Public static functions

static auto Read(ISerializerStream* stream, uint32_t* dst) -> bool
static auto Write(ISerializerStream* stream, uint32_t* src) -> bool
static void ReadText(const string& str, uint32_t* dst)
static void WriteText(char* buf, uint32_t* src)