Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

Swarm::cVisualEffectDescription struct
#include <Spore ModAPI/Spore/Swarm/Components/VisualEffect.h>

Contents

  • Reference
    • Public variables

Public variables

int flags
int componentAppFlagsMask
unsigned long notifyMessageID
float screenSizeRange
float cursorActiveDistance
char cursorButton
eastl::vector<float> lodDistances
float extendedLodWeights
float field_3C
int seed
eastl::vector<Components::VisualEffectBlock> blocks
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.