Spore/RenderWare/VertexDescription.h file

Contents

Namespaces

namespace RenderWare
The representation of .rw4 models/textures/materials.

Classes

struct RenderWare::VertexElement
Defines the vertex data layout. Each vertex can contain one or more data types, and each data type is described by a vertex element.
struct RenderWare::VertexDescriptionBase
template<uint16_t nVertexElements = (uint16_t)1>
struct RenderWare::VertexDescription
A vertex declaration defines the vertex buffer layout and programs the tessellation engine.