Spore ModAPI SDK for creating C++ mods for Spore
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Editors::cEditorAnimEvent class
#include <Spore ModAPI/Spore/Editors/cEditorAnimEvent.h>

Contents

  • Reference
    • Base classes
    • Public static variables
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Base classes

class App::IMessageRC
class DefaultRefCounted
The default implementation of a reference counted class.

Public static variables

static const uint32_t MESSAGE_ID

Constructors, destructors, conversion operators

cEditorAnimEvent()

Public functions

auto AddRef() -> int override
auto Release() -> int override
auto GetReferenceCount() -> int override
auto MessageSend(uint32_t eventID, int, EditorModel* editorModel, int = 0, bool = false, float = 0.0f, bool = false, int = -1, float = 1.0f) -> void
auto MessagePost(uint32_t eventID, int, EditorModel* editorModel, int = 0, bool = false, float = 0.0f, bool = false, int = -1, float = 1.0f) -> void

Public variables

int field_C
int field_10
EditorModel* mpEditorModel
uint32_t mEventID
bool field_1C
float field_20
bool field_24
int field_28
float field_2C
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