Simulator::UnknownCreatureClass class

Derived classes

class cCreatureBase
class cVehicle

Public static variables

static const uint32_t TYPE

Constructors, destructors, conversion operators

~UnknownCreatureClass() virtual

Public functions

auto Cast(uint32_t type) -> void* virtual
auto AddRef() -> int virtual
auto Release() -> int virtual
auto ToGameData() -> cGameData* virtual
auto ToLocomotiveObject() -> cLocomotiveObject* virtual

Public variables

vector<int> field_4
int field_18
char padding_1C
vector<int> field_38
int field_4C
vector<int> field_50
int field_64
fixed_vector<intrusive_ptr<cSpatialObject>, 128> field_68
fixed_vector<intrusive_ptr<cSpatialObject>, 128> field_280
float field_498
int field_49C