class
#include <Spore/Simulator/cDefaultAoEArea.h>
cDefaultAoEArea
Contents
Base classes
- class cGameData
- Base class for most Simulator objects.
- class cSpatialObject
- A 3D model in the Simulator.
- class cProjectile
Public static variables
Public functions
Public variables
- eastl::intrusive_ptr<cSpaceToolData> mpTool
- Vector3 mSourceOffset
- float mDamageRadius
- bool mbStopArea
- cGonzagoTimer mLifeTimer
- int64_t mAccumulatedTime
- int64_t mCulturalProjectileTime
- int64_t mLastUpdate