Simulator::cDefaultAoEArea class

Base classes

class cGameData
class cSpatialObject
class cProjectile

Public static variables

static const uint32_t TYPE

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast() const -> void* pure virtual

Protected variables

intrusive_ptr<cSpaceToolData> mpTool
Vector3 mSourceOffset
float mDamageRadius
bool mbStopArea
cGonzagoTimer mLifeTimer
int64_t mAccumulatedTime
int64_t mCulturalProjectileTime
int64_t mLastUpdate