Simulator::cDefaultAoEArea class

Base classes

class cGameData
Base class for most Simulator objects.
class cSpatialObject
A 3D model in the Simulator.
class cProjectile

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast() const -> void* pure virtual

Public variables

eastl::intrusive_ptr<cSpaceToolData> mpTool
Vector3 mSourceOffset
float mDamageRadius
bool mbStopArea
cGonzagoTimer mLifeTimer
int64_t mAccumulatedTime
int64_t mCulturalProjectileTime
int64_t mLastUpdate