class
cSimulatorPlayerUFO
Base classes
- class cGonzagoSimulator
- class App::IUnmanagedMessageListener
- Same as App::
IMessageListener, but this one does not use ref-counting.
Public static functions
- static auto Get() -> cSimulatorPlayerUFO*
Public functions
- auto GetUFO() -> cGameDataUFO*
Public variables
- bool field_14
- bool field_15
- bool field_16
- bool field_17
- bool field_18
- int field_1C
- bool field_20
- int field_24
- bool field_28
- int field_2C
- int field_30
- int field_34
- int field_38
- int field_3C
- eastl::intrusive_ptr<cGameDataUFO> mpPlayerUFO
- int field_44
- float mMaxDistance
- float mMaxScanDistance
- float field_50
- bool field_54
- bool field_55
- bool field_56
- eastl::vector<int> field_58
- int field_6C
-
eastl::list<uint32_
t> mPosseUFOList - cGonzagoTimer field_80
- int field_A0
- int field_A4
- int field_A8
- int field_AC
- int field_B0
- int field_B4
- float field_B8
- float field_BC
- float field_C0
- float field_C4
- float field_C8
- int field_CC
- int field_D0
- int field_D4
- int field_D8
- int field_DC