Simulator::cGameDataUFO class

Base classes

class cGameData
Base class for most Simulator objects.
class cLocomotiveObject
class cCombatant
Any object that has hit points and can combat other units.
class cBehaviorList
class App::IUnmanagedMessageListener
Same as App::IMessageListener, but this one does not use ref-counting.

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public functions

auto ChangeEnergy(float delta) -> float
auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast() const -> void* pure virtual

Public variables

float field_5EC
float field_5F0
Vector3 mLastTangentialVelocity
float field_600
float field_604
bool field_608
Vector3 mOffsetDueToDamage
Vector3 field_618
bool mbRotateTowardsDestination
cGonzagoTimer field_628
cGonzagoTimer field_648
cGonzagoTimer field_668
bool field_688
bool field_689
int mNPCFollowUFO
bool field_690
bool field_691
Vector3 mNPCFollowOffset
Vector3 mNPCOrbitOffset
float mNPCZoomOffset
int mNPCFlockIndex
float field_6B4
float field_6B8
Vector3 mStartEndPoint
int field_6C8
cGonzagoTimer field_6D0
cGonzagoTimer field_6F0
int field_710
int mUFOType
Vector3 mNextPosition
Vector3 mNextVelocity
Quaternion mNextOrientation
Vector3 mOffsetFromPosition
bool mbAtDestination
Vector3 mDestination
cPlanetPtr mDestinationPlanet
cPlanetPtr mPreviousPlanet
int field_764
float mZoomAltitude
int field_76C
eastl::list<int> field_770
bool mbDesiredVisible
bool field_77D
bool field_77E
ResourceKey mDesiredModelKey
bool field_78C
bool field_78D
cSpaceToolDataPtr mpNPCWeapon
cSpaceToolDataPtr mpNPCGroundWeapon
cSpaceToolDataPtr mpNPCNearAirWeapon
cSpaceToolDataPtr mpNPCMediumAirWeapon
cSpaceToolDataPtr mpNPCFarAirWeapon
cSpaceToolDataPtr mpNPCAbductWeapon
int field_7A8
int field_7AC
int field_7B0
cGonzagoTimer field_7B8
int field_7D8
int field_7DC
eastl::string16 field_7E0
int field_7F0
float mEnergy
float mMaxEnergy
int field_7FC
int mOwnerMission
int field_804
int field_808
int field_80C
int field_810
int field_814