class
#include <Spore/Simulator/cTribeFoodMat.h>
cTribeFoodMat The food mat of a tribe. Default model is TribalTools!trg_sacrifice_altar1
, default mMaterialType
is 2.
Contents
Base classes
- class cGameData
- Base class for most Simulator objects.
- class cSpatialObject
- A 3D model in the Simulator.