Simulator::cTribeFoodMat class

The food mat of a tribe. Default model is TribalTools!trg_sacrifice_altar1, default mMaterialType is 2.

Base classes

class cGameData
Base class for most Simulator objects.
class cSpatialObject
A 3D model in the Simulator.

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast(uint32_t typeID) const -> void* pure virtual

Public variables

bool field_108
Default value is true.
eastl::intrusive_ptr<cTribe> mpTribe