class
SimpleLayout
Base classes
- class InteractiveWinProc
- class ILayoutStyle
- This class represents an object that can apply a certain layout to a given Rectangle area.
Constructors, destructors, conversion operators
- SimpleLayout()
- SimpleLayout(int anchor)
- ~SimpleLayout() virtual
Public functions
- auto AddRef() -> int override
- auto Release() -> int override
-
auto Cast(uint32_
t typeID) const -> void* override - auto GetEventFlags() const -> int override
- Gets the flags that represent which type of messages this IWinProc can handle.
-
auto OnLayout(IWindow* window,
Math::
Rectangle& parentBounds) -> void override - An event listener called every time the window layout is recalculated on a window this procedure is listening.
- auto SetSerializer(Serializer& dst) -> void override
-
auto GetProxyID() const -> uint32_
t override - Returns the ID that identifies this type of element in a SPUI file.
- auto ToWinProc() const -> IWinProc* override
- Returns the IWinProc representation of this ILayoutStyle, so that it can be used on an IWindow.
-
auto ApplyLayout(Math::
Rectangle& area, const Math:: Rectangle& parentArea) -> void override - Applies this layout to the given area.
-
auto RevertLayout(Math::
Rectangle& area, const Math:: Rectangle& parentArea) -> bool override - Reverts this layout to the given area.
- auto GetAnchor() const -> int virtual
- auto SetAnchor(int value) -> void virtual
Protected variables
Function documentation
int UTFWin:: SimpleLayout:: GetEventFlags() const override
Gets the flags that represent which type of messages this IWinProc can handle.
This allows for better performance, since generally a procedure only needs to listen specific events. The flags are in the kEventFlag... values.
void UTFWin:: SimpleLayout:: OnLayout(IWindow* window,
Math:: Rectangle& parentBounds) override
An event listener called every time the window layout is recalculated on a window this procedure is listening.
Parameters | |
---|---|
window | |
parentBounds |
IWinProc* UTFWin:: SimpleLayout:: ToWinProc() const override
Returns the IWinProc representation of this ILayoutStyle, so that it can be used on an IWindow.
This is preferred to the Cast method.
void UTFWin:: SimpleLayout:: ApplyLayout(Math:: Rectangle& area,
const Math:: Rectangle& parentArea) override
Applies this layout to the given area.
Parameters | |
---|---|
area in/out | The current area of the window. The result will be written here as well. |
parentArea in | The area of the parent window, some layouts might use this. Even if this parameter is used, the resulting area will be relative to the parent window position. |
The parent area of the window must also be specified as some layouts might use it; the resulting area will still be relative to the parent window position, however.
bool UTFWin:: SimpleLayout:: RevertLayout(Math:: Rectangle& area,
const Math:: Rectangle& parentArea) override
Reverts this layout to the given area.
Parameters | |
---|---|
area in/out | The current area of the window. The result will be written here as well. |
parentArea in | The area of the parent window, some layouts might use this. Even if this parameter is used, the resulting area will be relative to the parent window position. |
Returns | True if the layout was successfully reverted. |
The parent area of the window must also be specified as some layouts might use it; the resulting area will still be relative to the parent window position, however. This is the inverse of ApplyLayout().