TypeIDs namespace
#include <Spore ModAPI/Spore/CommonIDs.h>
Contains the ID of some important file types.
Enums
-
enum Names: uint32_
t { jpeg = 0x2F7D0002, png = 0x2F7D0004, bmp = 0x2F7D0005, tga = 0x2F7D0006, gif = 0x2F7D0007, prop = 0x00B1B104, rw4 = 0x2F4E681B, crt = 0x2B978C46, bld = 0x2399BE55, vcl = 0x24682294, cll = 0x3D97A8E4, ufo = 0x476A98C7, flr = 0x438F6347, cmp = 0x04F684A4, bem = 0x1A99B06B, smt = 0x0469A3F7, raster = 0x2F4E681C, gmdl = 0x00E6BCE5, effdir = 0xEA5118B0, animation = 0xEE17C6AD, adventure = 0x366A930D, adv = adventure, pollen_metadata = 0x30BDEE3, dds = 0x17952E6C, backgroundMap = 0x612B3191, effectMap = 0x433FB70C, cell = 0xDFAD9F51, globals = 0x2A3CE5B7, look_algorithm = 0xDBA35AE2, look_table = 0x8C042499, lootTable = 0xD92AF091, populate = 0xDA141C1B, powers = 0x754BE343, random_creature = 0xF9C3D770, structure = 0x4B9EF6DC, world = 0x9B8E862F, advect = 0x04805684, arth = 0x0472329B, txt = 0x24A0E52 }
Enum documentation
enum TypeIDs:: Names: uint32_ t
Enumerators | |
---|---|
jpeg |
|
png |
|
bmp |
|
tga |
|
gif |
|
prop |
App:: |
rw4 |
Most textures and models. |
crt |
Creatures. |
bld |
Buildings. |
vcl |
Land, water and air vehicles. |
cll |
Cells. |
ufo |
Spaceships. |
flr |
Flora. |
cmp |
City Music Planner (Anthems) |
bem |
Binary Editor Model. |
smt |
Spore Materials. |
raster |
Game-generated textures. |
gmdl |
Game-generated models. |
effdir |
Effect directory. |
animation |
Animation data. |
adventure |
Data of an adventure. |
adv |
|
pollen_metadata |
Type for Pollinator:: |
dds |
|
backgroundMap | |
effectMap | |
cell | |
globals | |
look_algorithm | |
look_table | |
lootTable | |
populate | |
powers | |
random_creature | |
structure | |
world | |
advect | |
arth | |
txt |
|