struct
#include <Spore ModAPI/Spore/Anim/anim_cid.h>
anim_cid
Public variables
-
eastl::intrusive_ptr<anim_
csd> csd - eastl::intrusive_ptr<AnimatedCreature> pCreature
- char padding_8
- int refCount
- char padding_18
- Quaternion field_3C
- char padding_4C
-
anim_
cid_ unk* field_2C0 - char padding_2C4
-
eastl::vector<anim_
block> blocks - char padding_2F8