anim_cid struct
          #include <Spore ModAPI/Spore/Anim/anim_cid.h>
        
        
Public variables
- 
              eastl::intrusive_ptr<anim_
csd> csd  - eastl::intrusive_ptr<AnimatedCreature> pCreature
 - char padding_8
 - int refCount
 - char padding_18
 - Quaternion field_3C
 - char padding_4C
 - 
              anim_
cid_ unk* field_2C0  - char padding_2C4
 - 
              eastl::vector<anim_
block> blocks  - char padding_2F8