anim_block struct
          #include <Spore ModAPI/Spore/Anim/anim_cid.h>
        
        
Public variables
- CreatureBlock* pBlock
 - 
              anim_
cid* p_cid  - 
              anim_
block* pParent  - 
              anim_
block* field_C  - Vector3 bboxCenter
 - Quaternion orientation
 - Vector3 field_2C
 - bool field_38
 - Vector3 field_3C
 - int field_48
 - int field_4C
 - int field_50
 - bool field_54
 - bool field_55
 - float field_58
 - int field_A0
 - char padding_A4
 - int field_144
 - Quaternion field_148
 - Vector3 field_158
 - char padding_164
 - bool field_2A0
 - char padding_2A4