struct
#include <Spore ModAPI/Spore/Anim/anim_cid.h>
anim_block
Public variables
- CreatureBlock* pBlock
-
anim_
cid* p_cid -
anim_
block* pParent -
anim_
block* field_C - Vector3 bboxCenter
- Quaternion orientation
- Vector3 field_2C
- bool field_38
- Vector3 field_3C
- int field_48
- int field_4C
- int field_50
- bool field_54
- bool field_55
- float field_58
- int field_A0
- char padding_A4
- int field_144
- Quaternion field_148
- Vector3 field_158
- char padding_164
- bool field_2A0
- char padding_2A4