class
#include <Spore/Simulator/cGamePlant.h>
cGamePlant
Contents
Base classes
- class cGameData
- Base class for most Simulator objects.
- class cLocomotiveObject
- class cBehaviorList
- class cCombatant
- Any object that has hit points and can combat other units.
- class cBehaviorAgent
Public static variables
Public functions
Public variables
- ResourceKey mSpecies
- ResourceKey field_65C
- int field_668
- float field_66C
- int field_670
- float field_674
- float field_678