class
cScenarioPlayMode
Contents
- Reference
Base classes
- class App::IUnmanagedMessageListener
- Same as App::
IMessageListener, but this one does not use ref-counting. - class DefaultRefCounted
- The default implementation of a reference counted class.
Public functions
- void Initialize()
- void SetCurrentAct(int actIndex, bool = false)
- void JumpToAct(int actIndex)
Public variables
- cScenarioPlaySummary mSummary
- eastl::string16 mFailReason
- eastl::vector<cScenarioPlayModeGoal> mCurrentGoals
- Goals for the current act.
- int field_78
-
App::
MessageListenerData mMessageListenerData - int field_90
- int field_94
- Clock field_98
- int field_B0
- int field_B4
- int mCurrentActIndex
- Index of the current act (0 is first act, 1 is second, etc)
- long mTimeLimitMS
- Time limit of the current act, in milliseconds (negative number if no time limit)
- int field_C0
- int mAdventurePoints
- int field_C8
- int field_CC
- int field_D0
- int field_D4
- int field_D8
- float field_DC
-
Math::
Vector3 field_E0 - bool field_EC
-
Audio::
AudioTrack mMusicTrack - uint32_t mCurrentMusicId
- float field_F8
- bool field_FC
- bool field_FD
- int field_100