class
PaletteItemRepresents an item inside a palette page.
The functionality of the item is not defined here; this class only has metadata related to the display of the item itself. Each item has one thumbnail image, the icon.
Base classes
- class DefaultRefCounted
- The default implementation of a reference counted class.
- class Object
- This class represents a basic reference counted object.
Public types
- enum ItemType { kItemBlock = 0xA2E50993, kItemCreation = 0x674AB27, kItemBlockPaint = 0xBD110A25, kItemBlockPaintTheme = 0x17D37D90, kItemSkinPaint = 0x2B61CC2D, kItemSkinPaintTheme = 0xDEE3D8A8, kItemPaintLikeThis = 0x800B7988, kItemTribeTool = 0x0FCAFD26, kItemOutfitter = 0x42BF8C1D, kItemCityStyle = 0x2B885DF4, kItemCityVehicle = 0x8BFAC054, kItemCityBuilding = 0x81C74DBC }
- The supported types of palette items, which are selected depending on the file extension or the value of the 'paletteItemType' property.
Public static variables
Constructors, destructors, conversion operators
- PaletteItem()
- ~PaletteItem() virtual
Public functions
Public variables
- ResourceKey mName
- The ResourceKey of the object that represents this item.
- ResourceKey mThumbnailName
- The ResourceKey of the image that will be used as the thumbnail of the item.
-
uint32_
t mTypeID - An ID that determines the type of this block. Common IDs are in the Palettes::
PaletteItem:: ItemType enum. -
uint32_
t mUnlockableIconID - The instance ID of the icon image used when the item is unlockable (but has not been unlocked yet).
- ResourceKey mUnlockableLayoutName
- The name of the UI layout used when the item is unlockable (but has not been unlocked yet).
-
uint32_
t mNotUnlockableIconID - The instance ID of the icon image used when the item is locked and not unlockable.
- ResourceKey mNotUnlockableLayoutName
- The name of the UI layout used when the item is locked and not unlockable.
- int mnPartPriority
- bool mbEnabledLockedRollover
- ObjectPtr field_50
Enum documentation
enum Palettes:: PaletteItem:: ItemType
The supported types of palette items, which are selected depending on the file extension or the value of the 'paletteItemType' property.
There might be more that are undocumented.
Enumerators | |
---|---|
kItemBlock |
The item used when the item is a .png image file. |
kItemCreation |
The item used when the item is a creation (that is .vcl, .crt, .cll, etc files). |
kItemBlockPaint |
The item used in paints (not themes) for block creations (building, vehicle and ufo). |
kItemBlockPaintTheme |
The item used in paint themes for skin creations (building, vehicle and ufo). |
kItemSkinPaint |
The item used in paints (not themes) for skin creations (creature, cell and flora). |
kItemSkinPaintTheme |
The item used in paint themes for skin creations (creature, cell and flora). |
kItemPaintLikeThis |
The 'Paint Like This' item in paint mode. |
kItemTribeTool |
|
kItemOutfitter |
|
kItemCityStyle |
|
kItemCityVehicle |
The item used to select vehicles in cities/colonies. |
kItemCityBuilding |
The item used to select buildings in cities/colonies. |
Function documentation
bool Palettes:: PaletteItem:: Load(const ResourceKey& name,
int nPagePartPriority,
uint32_ t thumbnailGroupID)
Loads the configuration of a specific palette item.
Parameters | |
---|---|
name | The ResourceKey of the item. If no typeID is specified, it will be assumed to be 'prop'. |
nPagePartPriority | The priority of the items module. |
thumbnailGroupID | The group ID of the folder where the icon images are stored. |
Returns | True if the item is of a recognised type, false otherwise. |
This only sets fields related to the item configuration, and not specific to the item type itself. The item type will be set according to the file extension in the 'name' parameter:
- If typeID == 'png', the type will be Palettes::
PaletteItem:: ItemType:: kItemBlock. - If typeID == 'crt', 'cll', 'flr', 'vcl', 'bld' or 'ufo', the type will be Palettes::
PaletteItem:: ItemType:: kItemCreation. - If typeID == 'prop', the type will be set according to the 'paletteItemType' property.